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Warhammer vermintide 2 wiki convocation of decay
Warhammer vermintide 2 wiki convocation of decay













warhammer vermintide 2 wiki convocation of decay

  • Fixed it so that Saltzpyre’s Billhook isn’t able to one-shot Brimstone Horsepurge by using the pull action at a specific time.
  • Fixed a location where Beastmen patrols could become stuck.
  • Fixed a spot where bots were prone to leap off a cliff.
  • Fixed a particularly troublesome spot where bots could and often would cliff-dive.
  • Fixed an issue where bots could become stuck by the ladder in the end event.
  • Fixed a couple of locations that could instantly kill players and bots.
  • Fixed an exploit where players could just basically skip the whole challenge.
  • Fixed various spots where players and bots could get stuck.
  • Fixed some spots where the cannonball could drop through the terrain.
  • Increased size of the interaction shape on the cannonball, making it easier for players to pick up the cannonball in frenzied situations.
  • Fixed a broken respawn location near the first Grimoire.
  • Fixed a spot in the end event where enemies could spawn out of thin air.
  • Fixed a spot that could just heart-attack a player, killing them outright.
  • Fixed a spot where bots would get stuck trying to retrieve the second Grimoire.
  • Fixed a location where Skaven could die immediately after spawning.
  • Fixed some cases where a Chaos Spawn could get stuck in branches.
  • Fixed an issue where Sienna could Fire Walk herself into a ceiling spot.
  • Fixed an issue where a barrel could be thrown out of bounds, soft-locking the level.
  • Fixed some spots where bots could get stuck when trying to retrieve a Tome, and a couple of other locations where bots had trouble traversing, including a ladder or two.
  • warhammer vermintide 2 wiki convocation of decay

  • Fixed an issue where early placing of the barrels to the cart could cause further barrels to not spawn.
  • Fixed a spot where bots would get stuck trying to retrieve the first Tome.
  • Fixed a location where patrols could become stuck.
  • Fixed an issue where a wall could block ranged projectiles beyond its appearance.
  • Fixed multiple locations where bots and players could become stuck.
  • Fixed an issue where wooden doors would play the incorrect sound when struck.
  • Fixed some situations where progression of the end event could freeze up incorrectly.
  • Fixed an issue where Warpfire Thrower flames could travel through walls.
  • Fixed an issue where enemies could spawn behind the sanctum gate.
  • Fixed a spot where Sienna’s could Firewalk and find themselves beneath the map.
  • Fixed an issue where bots could become unresponsive when focused on enemies behind walls.
  • Fixed a location where Blightstormers could cast from underground.
  • Fixed a location where the Blightstormer could spawn but be totally unreachable whilst still being able to cast.
  • Fixed a number of locations where players and bots could not traverse up steep ledges.
  • Fixed a rare issue where leylines could get locked in place whilst misaligned, soft locking the event.
  • Fixed a spot where bots would get stuck trying to retrieve the last Tome.
  • warhammer vermintide 2 wiki convocation of decay

    Fixed some places where invisible collisions were blocking projectiles.Fixed an issue where bots could become stuck at the location of the second Grimoire.

    warhammer vermintide 2 wiki convocation of decay

    Fixed a location where bots could become stuck against breakable wooden blockades.Fixed a spot where enemies could just flat out walk or run up a cliffside.Removed a boss wall in the middle of a capture point.Fixed an issue where the broken wooden blockade would appear to be intact for players that spawned in to the map in progress.















    Warhammer vermintide 2 wiki convocation of decay